Upon activation, the character spins with their weapon(s) outstretched, damaging all nearby units. The character spins for 5 seconds. Cyclone's damage does more damage than the auto attack of the player, with the damage varying based on the weapons the player currently has equipped. Additionally, cyclone attacks all enemies within melee distance of the player slightly faster than the auto-attack of the player.
At level 1, Cyclone has a cool-down of 56.36 seconds, which decreases as additional points are added.
Cyclone requires that the player has 5 points in the Smash skill, meaning the earliest the skill can be obtained is level 4.