Category:Locations

Cube World Wiki, cataloging the cubes.
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Contents

Locations

Cube World consists of different lands with varying climates and themes.

There are grasslands, snowy landscapes, wide oceans, dangerous lava lands, jungles, and deserts.

Landscapes are full of mountains, caves, rivers, lakes, forests, rocks, dungeons, castles, ruins, catacombs, temples, villages, and more.

Grasslands
Snowlands
Deserts
Jungles
Lava Lands
Oceans

Map Features

Named Features

Canyon

Catacombs

Cities

Forest

Giant Tree

Huge Rock

Island

Lake

Mountain Range

Portal

Palace

Pyramid

Ruins

Temples

Valley

Randomly Generated

Caves

Mesas

Mountains

Oasis

Ponds

Rivers

Roads

Small Islands

Towns

Towns on each map have shops for the players to purchase and sell items.

General store

Campsites

Campsites can be found scattered throughout the wilderness. They usually contain Camp Beds, Campfires, Tents, and Chairs. Here you have opportunity to sleep to replenish your Health. You may also craft various foods and items that require a campfire.

In the dark of night the fires of distant campsites can act as glowing beacons to help orientate and guide the player during their nocturnal travels; a welcome sight if the illumination from your lantern is poor, or if you wish to speed up the passing of night altogether by sleeping.

Grids

The current version of the game seems to generate the location of towns, dungeons, and portals on a grid system.

To the right is an example of how the dungeons, towns, and portals are placed on a grid system. At least three known portals also exist within this grid system. The locations of the areas can be off placed by up to one square sector on the map but still remain on the general grid. All portals found seem to be located west of a grid line (if you're facing north on the map) one square sector.
Grid overlay on a map.
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Subcategories

This category has the following 5 subcategories, out of 5 total.