Randomly generated around the game world are Dungeons. These are small themed environments, styled after tombs, caves, crypts, etc.
Dungeons have Rune-Stones which will teleport you to the entrance of the dungeon once you have completed the dungeon.
Dungeons also randomly implement;
- Fire and spike traps
- Levers, doors, gates
- Dungeon bosses
- Treasure chests
- Shelves and other furniture, which can support health potions for the player to obtain
- Vases that can be broken with loot inside
- Bosses will drop their classes loot, ie. Mage boss drops silk gear or Mage weapons.
Note: Mobs will respawn after a couple minutes. Bosses are unknown at this time.
Dungeons are generated on a grid system.
Types of Dungeons
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